The GEOGRAPHY OF STUFF is good for the growing area of "Living Geography" as it tackles issues that are very much related to students' daily lives. It also ties in very nicely with areas growing out of the Pilot People as Consumers unit. Although for KS3, it could potentially be extended...
A related area is that of GOLD FARMING.
I am very much interested in the idea of the employment of people who are essentially carrying out repetitive task in virtul gaming environments in order to create 'virtual wealth', which is then passed on to people who can afford to pay for it, but can't be bothered to play the game themselves..
This BBC ARTICLE provides more detail on this fascinating employment example. But what SECTOR does it fall into ?
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